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Oct 25, 2019 I’m actually not sure what happened with clone wars rp that made it lose its base. Maybe there needs to be more time but both of these servers at this time need their dedicated members to be on them and if your active on clone wars it’s difficult to promote activity on imperial as you need to be on the other to improve activity. A Star Wars roleplaying server set in the Early years of the Clone Wars! Create an original character and be the main character of your own story. You can be just about anything such as a clone, a tactical droid, a Jedi, an admiral of the Republic navy, An ex-jedi, bounty hunter, a scavenger, a droid, or just a citizen living in the awe. BEST Clone Wars RP GMOD Server! Share on Facebook. Go into the Garry's Mod Multiplayer server listings and find 'DefconGaming' under the StarWarsRP Category. OR Go into the Garry's Mod Multiplayer server listings and use the search bar by typing 'DefconGaming'. OR In the Garry's Mod Main Menu, open the console by holding the ' ' key. Sep 07, 2019 Its been a long time now since the Star Wars RP server was shut down. Back then, a lot of our servers struggled and I understand the focus on those servers, but GFL has come a long way and its doing much better now, as most divisions are steady. So, with resources that GFL has currently, I think. Gmod (1246) strategy (1041) rpg (6481) economy (2492) discussion (3776) movie (675). This is a star wars roleplay server. It has started in 35 BBY. The best Star Wars emojis on Discord. Featuring emojis from all 11 movies, EU, shows and games.
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Setting | Value |
---|---|
ai_disabled | |
ai_ignoreplayers | 0 |
coop | |
deathmatch | 1 |
decalfrequency | |
mp_allowNPCs | 1 |
mp_autocrosshair | |
mp_fadetoblack | 0 |
mp_falldamage | |
mp_flashlight | 1 |
mp_footsteps | |
mp_forcerespawn | 1 |
mp_fraglimit | |
mp_friendlyfire | 0 |
mp_teamlist | |
mp_teamplay | 0 |
mp_timelimit | |
mp_weaponstay | 0 |
nextlevel | |
physgun_limited | 0 |
physgun_maxrange | |
r_AirboatViewDampenDamp | 1.0 |
r_AirboatViewDampenFreq | |
r_AirboatViewZHeight | 0.0 |
r_JeepViewDampenDamp | |
r_JeepViewDampenFreq | 7.0 |
r_JeepViewZHeight | |
r_VehicleViewDampen | 0 |
sbox_bonemanip_misc | |
sbox_bonemanip_npc | 1 |
sbox_bonemanip_player | |
sbox_godmode | 0 |
sbox_maxballoons | |
sbox_maxbuttons | 50 |
sbox_maxcameras | |
sbox_maxdynamite | 10 |
sbox_maxeffects | |
sbox_maxemitters | 20 |
sbox_maxhoverballs | |
sbox_maxlamps | 3 |
sbox_maxlights | |
sbox_maxnpcs | 10 |
sbox_maxprops | |
sbox_maxragdolls | 10 |
sbox_maxsents | |
sbox_maxtextscreens | 1 |
sbox_maxthrusters | |
sbox_maxvehicles | 4 |
sbox_maxwheels | |
sbox_noclip | 0 |
sbox_persist | |
sbox_playershurtplayers | 1 |
sbox_weapons | |
sensor_debugragdoll | 0 |
sensor_stretchragdoll | |
soundlist_usedefaultsounds | 0 |
ss_call_to_home | |
stacker_delay | 0.500000 |
stacker_force_freeze | |
stacker_force_nocollide | 0 |
stacker_force_weld | |
stacker_improved_force_freeze | 0 |
stacker_improved_force_nocollide | |
stacker_improved_force_stayinworld | 1 |
stacker_improved_force_weld | |
stacker_max_count | 15 |
stacker_max_offsetx | |
stacker_max_offsety | 200 |
stacker_max_offsetz | |
stacker_max_total | -1 |
stacker_stayinworld | |
sv_accelerate | 10 |
sv_airaccelerate | |
sv_allowcslua | 1 |
sv_alltalk | |
sv_bounce | 0 |
sv_cheats | |
sv_contact | |
sv_footsteps | |
sv_friction | 8 |
sv_gravity | |
sv_hl2mp_item_respawn_time | 30 |
sv_hl2mp_weapon_respawn_time | |
sv_maxspeed | 10000 |
sv_maxusrcmdprocessticks | |
sv_noclipaccelerate | 5 |
sv_noclipspeed | |
sv_password | 0 |
sv_pausable | |
sv_report_client_settings | 0 |
sv_rollangle | |
sv_rollspeed | 200 |
sv_specaccelerate | |
sv_specnoclip | 1 |
sv_specspeed | |
sv_steamgroup | |
sv_stepsize | |
sv_stopspeed | 10 |
sv_tfa_allow_dryfire | |
sv_tfa_ammo_detonation | 1 |
sv_tfa_ammo_detonation_chain | |
sv_tfa_ammo_detonation_mode | 2 |
sv_tfa_arrow_lifetime | |
sv_tfa_attachments_alphabetical | 0 |
sv_tfa_attachments_enabled | |
sv_tfa_ballistics_bullet_damping_air | 1 |
sv_tfa_ballistics_bullet_damping_water | |
sv_tfa_ballistics_bullet_life | 10 |
sv_tfa_ballistics_bullet_velocity | |
sv_tfa_ballistics_enabled | 0 |
sv_tfa_ballistics_mindist | |
sv_tfa_ballistics_substeps | 1 |
sv_tfa_bullet_doordestruction | |
sv_tfa_bullet_penetration | 1 |
sv_tfa_bullet_ricochet | |
sv_tfa_changelog | 1 |
sv_tfa_cmenu | |
sv_tfa_cmenu_key | -1 |
sv_tfa_damage_multiplier | |
sv_tfa_damage_mult_max | 1.050000 |
sv_tfa_damage_mult_min | |
sv_tfa_default_clip | -1 |
sv_tfa_door_respawn | |
sv_tfa_dynamicaccuracy | 1 |
sv_tfa_force_multiplier | |
sv_tfa_fx_penetration_decal | 0 |
sv_tfa_holdtype_dynamic | |
sv_tfa_ironsights_enabled | 1 |
sv_tfa_jamming | |
sv_tfa_jamming_factor | 1 |
sv_tfa_jamming_factor_inc | |
sv_tfa_jamming_mult | 1 |
sv_tfa_lean_automatic | |
sv_tfa_melee_blocking_anglemult | 1 |
sv_tfa_melee_blocking_deflection | |
sv_tfa_melee_blocking_stun_enabled | 1 |
sv_tfa_melee_blocking_stun_time | |
sv_tfa_melee_blocking_timed | 1 |
sv_tfa_melee_damage_npc | |
sv_tfa_melee_damage_ply | 0.650000 |
sv_tfa_melee_doordestruction | |
sv_tfa_nearlyempty | 1 |
sv_tfa_penetration_hitmarker | |
sv_tfa_penetration_limit | 2 |
sv_tfa_range_modifier | |
sv_tfa_reloads_enabled | 1 |
sv_tfa_reloads_legacy | |
sv_tfa_scope_gun_speed_scale | 0 |
sv_tfa_soundscale | |
sv_tfa_spread_legacy | 0 |
sv_tfa_spread_multiplier | |
sv_tfa_sprint_enabled | 0 |
sv_tfa_unique_slots | |
sv_tfa_weapon_strip | 0 |
sv_tfa_worldmodel_culldistance | |
sv_voiceenable | 1 |
sv_wateraccelerate | |
sv_waterfriction | 1 |
toolmode_allow_axis | |
toolmode_allow_balloon | 1 |
toolmode_allow_ballsocket | |
toolmode_allow_button | 1 |
toolmode_allow_camera | |
toolmode_allow_colour | 1 |
toolmode_allow_creator | |
toolmode_allow_duplicator | 1 |
toolmode_allow_dynamite | |
toolmode_allow_editentity | 1 |
toolmode_allow_elastic | |
toolmode_allow_emitter | 1 |
toolmode_allow_example | |
toolmode_allow_eyeposer | 1 |
toolmode_allow_faceposer | |
toolmode_allow_finger | 1 |
toolmode_allow_hoverball | |
toolmode_allow_hydraulic | 1 |
toolmode_allow_inflator | |
toolmode_allow_lamp | 1 |
toolmode_allow_leafblower | |
toolmode_allow_light | 1 |
toolmode_allow_material | |
toolmode_allow_motor | 1 |
toolmode_allow_muscle | |
toolmode_allow_nocollide | 1 |
toolmode_allow_paint | |
toolmode_allow_permaprops | 1 |
toolmode_allow_physprop | |
toolmode_allow_pulley | 1 |
toolmode_allow_ragdollstand | |
toolmode_allow_rb655_lightsaber | 1 |
toolmode_allow_remover | |
toolmode_allow_resizer | 1 |
toolmode_allow_rope | |
toolmode_allow_shareprops | 1 |
toolmode_allow_slider | |
toolmode_allow_stacker_improved | 1 |
toolmode_allow_textscreen | |
toolmode_allow_thruster | 1 |
toolmode_allow_trails | |
toolmode_allow_vanilla_hyperspacetool | 1 |
toolmode_allow_vjstool_bullseye | |
toolmode_allow_vjstool_entityscanner | 1 |
toolmode_allow_vjstool_healthmodifier | |
toolmode_allow_vjstool_notarget | 1 |
toolmode_allow_vjstool_npcequipment | |
toolmode_allow_vjstool_npcmover | 1 |
toolmode_allow_vjstool_npcrelationship | |
toolmode_allow_vjstool_npcspawner | 1 |
toolmode_allow_weld | |
toolmode_allow_wheel | 1 |
toolmode_allow_winch | |
ttt_allow_discomb_jump | 0 |
ttt_credits_starting | |
ttt_debug_preventwin | 0 |
ttt_detective_hats | |
ttt_detective_karma_min | 600 |
ttt_detective_max | |
ttt_detective_min_players | 8 |
ttt_detective_pct | |
ttt_det_credits_starting | 1 |
ttt_firstpreptime | |
ttt_haste | 1 |
ttt_haste_minutes_per_death | |
ttt_haste_starting_minutes | 5 |
ttt_namechange_bantime | |
ttt_namechange_kick | 1 |
ttt_no_nade_throw_during_prep | |
ttt_postround_dm | 0 |
ttt_posttime_seconds | |
ttt_preptime_seconds | 30 |
ttt_ragdoll_pinning | |
ttt_ragdoll_pinning_innocents | 0 |
ttt_roundtime_minutes | |
ttt_round_limit | 6 |
ttt_teleport_telefrags | |
ttt_time_limit_minutes | 75 |
ttt_traitor_max | |
ttt_traitor_pct | 0.250000 |
tv_enable | |
tv_password | 0 |
tv_relaypassword |
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